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KCD2 Tachov Guide: Map, Forge, Bed and Quests

Updated at 2026-09-12 · ~8 min read

KCD2 Tachov Guide: Map, Forge, Bed and Quests

The short answer

KCD2 Tachov is the small village northwest of Troskowitz in the Trosky region. Follow the northern road, discover the fast-travel point, then speak with blacksmith Radovan. Starting his blacksmith route opens forge work and, after the introductory job, access to a free sleep-and-save bed with storage. KCD2 Tachov also connects to Wedding Crashers, The Hermit, Frogs and Mice, so save before taking sides in the village rivalry.

Cover: AI-generated conceptual illustration of an early village forge; not an in-game KCD2 Tachov screenshot.

KCD2 Tachov is a useful early base because it puts work, smithing, a legal bed and quest routes in one compact village. It is not a full-service city, and this guide does not duplicate every connected walkthrough. Use KCD2 Tachov as an operating point, then switch to the dedicated quest pages when Radovan or the innkeeper sends Henry elsewhere.

The safest order is simple: discover KCD2 Tachov, introduce yourself to Radovan, complete his first practical assignment, verify the bed and chest, repair equipment, and only then explore the Frogs and Mice dispute.

Reach KCD2 Tachov

From Troskowitz, leave on the road heading northwest. KCD2 Tachov lies beyond the fields on the route toward the northwestern part of Trosky. Stay on the main road until the village roofs and forge area appear; the KCD2 Tachov fast-travel point unlocks once Henry enters the settlement.

Follow the steps

  1. Start in Troskowitz, the first major settlement after the prologue.
  2. Take the northwestern road and avoid cutting blindly through dense woods.
  3. Continue until the KCD2 Tachov village label and buildings appear.
  4. Discover the fast-travel point before doing quest conversations.
  5. Find Radovan's forge by its work area, fire and smithing equipment.

KCD2 Tachov on the Trosky regional map

Source: GamerGuides route map

Hardcore Mode removes ordinary fast travel, but reaching the settlement still establishes KCD2 Tachov on your route. Use the road and village silhouette for navigation rather than a straight cross-country line.

Unlock the KCD2 Tachov Forge, Bed and Storage

Speak to blacksmith Radovan and ask for work. His opening sequence teaches the smithing loop and begins the blacksmith route toward the Semine wedding. Completing the introductory work is what turns KCD2 Tachov from a visited village into a practical base.

Blacksmith Radovan working at the KCD2 Tachov forge

Source: Sportskeeda Blacksmith's Son walkthrough

Reference table

FacilityHow it becomes usefulWhat to verify
KCD2 Tachov forgeIntroduce yourself and forge the hunting sword in Radovan's testForge interaction and current objective appear
Workbench and grindstoneAvailable around the working forgeItem is eligible for that station
KCD2 Tachov free bedComplete the hunting-sword testSleep-and-save prompt is legal, not trespassing
Personal chestUse the storage paired with the permitted lodgingItems persist and match Henry's other owned chests
Fast travelEnter and discover KCD2 TachovMarker appears on the Trosky map in Normal mode
Quest networkContinue Radovan and local conversationsJournal names the next person or destination

Start with Blacksmith's Son

Radovan's opening work is the intended tutorial for the KCD2 Tachov forge. Take the materials beside the anvil, forge the requested hunting sword and report back. That test establishes Henry as Radovan's helper and unlocks the lodging. It does not grant every recipe or advanced commission; the KCD2 Tachov quest line expands through later objectives.

The forge is also a useful equipment-maintenance anchor. The KCD2 armor guide explains condition, repair choices and protection tradeoffs. KCD2 Tachov supplies the early place to act on that advice, but your skill, materials and the item's repair eligibility still matter.

Claim the KCD2 Tachov free bed and chest

After Henry completes the hunting-sword test, Radovan permits him to use nearby lodging. Ask where to sleep, then use the room behind the forge. Confirm the actual interaction text: a legal bed offers sleep or sleep-and-save without a trespassing warning. Its personal chest connects to Henry's other owned storage, making KCD2 Tachov a practical place to offload equipment before smithing or travel.

KCD2 Tachov village road when the fast-travel point is discovered

Source: Gamepressure fast-travel guide

Henry's legal bed and storage chest in KCD2 Tachov

Source: GamerGuides Tachov bed reference

Use KCD2 Tachov as a preparation loop

The efficient KCD2 Tachov loop is: store excess gear, sleep and save, work at the forge, repair or sharpen eligible equipment, then collect only what the next trip needs. Innkeeper Prochek also rents lodging at the local tavern, but Radovan's unlocked room is the permanent early reward. This KCD2 Tachov loop reduces overload and gives you a recovery point before quest choices.

KCD2 Tachov Quests and Safe Order

KCD2 Tachov connects several stories, but they have different purposes. Radovan's blacksmith line is the cleanest early backbone. Frogs and Mice are the two prank routes in the Tachov–Zhelejov feud and deserve a separate save. The Hermit is a longer investigation; this KCD2 Tachov page only identifies its connection.

Compare your options

RouteEntry pointWhy it matters in KCD2 Tachov
Blacksmith's SonRadovanOpens smithing work and the early base routine
The Jaunt / wedding routeContinue for RadovanOne path to the Semine wedding invitation
The HermitRadovan's later requestSupplies a deeper investigation and sword-related work
MiceKCD2 Tachov side of the rivalryTargets Zhelejov and can conflict with the opposing prank
FrogsZhelejov sideTargets KCD2 Tachov and changes how locals react

The KCD2 wedding guide covers both invitation routes and event preparation. Entering the wedding can change the availability of parts of Radovan's chain, so finish the KCD2 Tachov smithing route you want before advancing the wedding when completion matters to you.

The KCD2 Hermit guide handles witnesses, investigation and the sword objective. Begin from KCD2 Tachov when Radovan gives the task, then follow that dedicated route rather than skipping straight to a supposed answer.

Plan the KCD2 Tachov Frogs and Mice Route

Frogs and Mice are opposing pranks between Zhelejov and KCD2 Tachov. Prochek in KCD2 Tachov starts Mice; Old Olbram in Zhelejov starts Frogs. Guides document routes through both quests, but warning the intended victim can fail the active prank or switch the route. Control your save and journal state before accepting or executing either side.

Innkeeper Prochek explaining the Mice prank route in KCD2 Tachov

Source: GamerGuides Mice walkthrough

Use this conservative order:

Follow the steps

  1. Finish enough of Radovan's introduction to secure the KCD2 Tachov bed and storage.
  2. Resolve urgent blacksmith objectives and make a clean save.
  3. Speak to the relevant local contact and read the new journal entry completely.
  4. Decide whether you are following the KCD2 Tachov or Zhelejov side before touching a prank target.
  5. Complete one active route and verify its result before asking for the other side's task.
  6. Reload the manual save if an accusation, failed objective or missing dialogue blocks the sequence you intended.

Innkeeper Prochek, the KCD2 Tachov maypole and ordinary farm spaces matter because the feud uses them as quest locations. Do not remove, poison, paint or steal a target just because an interaction exists; wait until the journal identifies the action.

Fix KCD2 Tachov Access, Forge or Bed Problems

Find the cause

SymptomCheckSafe next step
Cannot find KCD2 TachovWrong branch from TroskowitzReturn to the northwestern road and follow it north to the village
Radovan has no work topicTime, conversation stage or another active objectiveReturn during the day and exhaust his work dialogue
Forge does not accept an itemWrong station, recipe, material or item typeRead the objective and use the station Radovan names
Bed says trespassingOpening assignment not far enough or wrong roomAdvance Radovan's task and use the granted lodging
Chest seems unrelatedWrong private containerUse the chest paired with Henry's permitted bed
Frogs/Mice dialogue is missingA prank was exposed, failed, completed out of order, or a relevant villager diedCheck completed/failed quests and related NPCs; waiting is unreliable, so reload the pre-prank save if blocked
Radovan is missingNPC schedule or quest moved himCheck the journal marker and return at a working hour

Reset the KCD2 Tachov hub safely

Track one objective, return in daylight, speak to Radovan at the working forge and verify the exact lodging room. Save once the legal sleep prompt appears. If a correct objective remains stuck, reload before its last transition rather than forcing completion flags. Quest commands can mark a stage complete without granting the KCD2 Tachov bed or preserving later routes. If mods alter schedules, ownership or quest state, reproduce without the relevant mod.

KCD2 Tachov FAQ

Where is KCD2 Tachov?

KCD2 Tachov is northwest of Troskowitz in the Trosky region. Follow the road west out of Troskowitz as it turns north, then continue to the village and forge.

How do you unlock the free bed?

Speak to Radovan and forge the hunting sword in his introductory test. Ask where to sleep, use the KCD2 Tachov room behind the forge and verify the legal sleep-and-save interaction.

Can Radovan get Henry into the wedding?

Yes. His blacksmith route is one of the two major invitation paths. Follow the dedicated wedding guide for the complete qualification and event sequence.

Should Frogs or Mice be done first?

If you want both prank quests, established walkthroughs favor Frogs, then Mice, then Battle of the Frogs and Mice. Still make a manual save: exposing a prank or losing a relevant NPC can change the sequence.

KCD2 Tachov becomes valuable when you establish it methodically: follow the road, pass Radovan's hunting-sword test, verify the bed and shared storage, then separate the KCD2 Tachov rival quest routes with a clean save.

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